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RIVEN RATANAVANH

Introduction to Computational Media: Week One

How does computation apply to my interests?

Some projects I imagine myself making this term are possibly:
- Sketches that can be projected onto spaces or things
- Sketches that can interact with/transform/guide the creation of drawings and paintings I’ve recently been making*
- Creating or further developing a performance like this (I feel that at the time of creating it I was limited most by my limited skills in computational media, less so than my physical computation skills -- though that may be proven wrong. I’m curious what my thought about this will be by the end of the semester of Phys Comp and ICM)

*I’m not particularly interested in projection as an medium in itself so much as I am interested in having computational media exist in places and interact with bodies and physical things. Projection is the first thing that comes to mind but there’s much more I haven’t explored and given much thought to including sound, analog outputs...

I also wonder if my approach to research (I’m thinking specifically research for art projects) may be changed by computation, and if/how that in turn would influence my work.


Sketch Creation Process

First I sketched what I wanted to create on paper.



Then I wrote down what I needed to do within p5 as comments.



This was the resulting sketch.




(The teeth are not centered here because I decided I liked them better that way.)



I was eyeballing and adjusting the position and size of the shapes by calculating in my head rather than measuring my original drawing and entering those numbers in as we did during class. I’m sure that worked because this is a relatively simple sketch, but wonder if there are pitfalls to this method (which may become habit?) when working on more complicated projects.